Kody źródłowe/Budowniczy (wzorzec projektowy)
Wygląd
Java
[edytuj]/** "Produkt" */
class Pizza {
String dough = "";
private String sauce = "";
private String topping = "";
public void setDough(String dough) { this.dough = dough; }
public void setSauce(String sauce) { this.sauce = sauce; }
public void setTopping(String topping) { this.topping = topping; }
}
/** "Abstrakcyjny budowniczy" */
abstract class PizzaBuilder {
protected Pizza pizza;
public Pizza getPizza() { return pizza; }
public void createNewPizzaProduct() { pizza = new Pizza(); }
public abstract void buildDough();
public abstract void buildSauce();
public abstract void buildTopping();
}
/** "Konkretny budowniczy" */
class HawaiianPizzaBuilder extends PizzaBuilder {
public void buildDough() { pizza.setDough("cross"); }
public void buildSauce() { pizza.setSauce("mild"); }
public void buildTopping() { pizza.setTopping("ham+pineapple"); }
}
/** "Konkretny budowniczy" */
class SpicyPizzaBuilder extends PizzaBuilder {
public void buildDough() { pizza.setDough("pan baked"); }
public void buildSauce() { pizza.setSauce("hot"); }
public void buildTopping() { pizza.setTopping("pepperoni+salami"); }
}
/** "Nadzorca" */
class Waiter {
private PizzaBuilder pizzaBuilder;
public void setPizzaBuilder(PizzaBuilder pb) { pizzaBuilder = pb; }
public Pizza getPizza() { return pizzaBuilder.getPizza(); }
public void constructPizza() {
pizzaBuilder.createNewPizzaProduct();
pizzaBuilder.buildDough();
pizzaBuilder.buildSauce();
pizzaBuilder.buildTopping();
}
}
/** Klient zamawiający pizzę. */
class BuilderExample {
public static void main(String[] args) {
Waiter waiter = new Waiter();
PizzaBuilder hawaiian_pizzabuilder = new HawaiianPizzaBuilder();
PizzaBuilder spicy_pizzabuilder = new SpicyPizzaBuilder();
waiter.setPizzaBuilder( hawaiian_pizzabuilder );
waiter.constructPizza();
Pizza pizza = waiter.getPizza();
}
}
C#
[edytuj]//Implementation in C#.
class Pizza
{
string dough;
string sauce;
string topping;
public string Dough { get { return dough; } set { dough = value; } }
public string Sauce { get { return sauce; } set { sauce = value; } }
public string Topping { get { return topping; } set { topping = value; } }
public override string ToString()
{
return string.Format(
"Pizza with Dough as {0}, Sauce as {1} and Topping as {2}",
Dough,
Sauce,
Topping);
}
}
//Abstract Builder
abstract class PizzaBuilder
{
protected Pizza pizza;
public Pizza Pizza { get { return pizza; } }
public void CreateNewPizza() { pizza = new Pizza(); }
public abstract void BuildDough();
public abstract void BuildSauce();
public abstract void BuildTopping();
}
//Concrete Builder
class HawaiianPizzaBuilder : PizzaBuilder
{
public override void BuildDough() { pizza.Dough = "cross"; }
public override void BuildSauce() { pizza.Sauce = "mild"; }
public override void BuildTopping() { pizza.Topping = "ham+pineapple"; }
}
//Concrete Builder
class SpicyPizzaBuilder : PizzaBuilder
{
public override void BuildDough() { pizza.Dough = "pan baked"; }
public override void BuildSauce() { pizza.Sauce = "hot"; }
public override void BuildTopping() { pizza.Topping = "pepparoni+salami"; }
}
/** "Director" */
class Waiter
{
private PizzaBuilder pizzaBuilder;
public PizzaBuilder PizzaBuilder
{
get { return pizzaBuilder; } set { pizzaBuilder = value; }
}
public Pizza Pizza { get { return pizzaBuilder.Pizza; } }
public void ConstructPizza()
{
pizzaBuilder.CreateNewPizza();
pizzaBuilder.BuildDough();
pizzaBuilder.BuildSauce();
pizzaBuilder.BuildTopping();
}
}
public class TestPizza {
private static void BuildAndDisplayPizza(Waiter waiter)
{
waiter.ConstructPizza();
System.Console.WriteLine(waiter.Pizza);
}
public static void Main()
{
Waiter waiter = new Waiter();
waiter.PizzaBuilder = new HawaiianPizzaBuilder();
BuildAndDisplayPizza(waiter);
waiter.PizzaBuilder = new SpicyPizzaBuilder();
BuildAndDisplayPizza(waiter);
}
}
C++
[edytuj]// Implementation in C++.
#include <iostream>
#include <memory>
#include <string>
// Product
class Pizza
{
private:
std::string dough;
std::string sauce;
std::string topping;
public:
Pizza() { }
~Pizza() { }
void SetDough(const std::string& d) { dough = d; };
void SetSauce(const std::string& s) { sauce = s; };
void SetTopping(const std::string& t) { topping = t; }
void ShowPizza()
{
std::cout << " Yummy !!!" << std::endl
<< "Pizza with Dough as " << dough
<< ", Sauce as " << sauce
<< " and Topping as " << topping
<< " !!! " << std::endl;
}
};
// Abstract Builder
class PizzaBuilder
{
protected:
std::auto_ptr<Pizza> pizza;
public:
PizzaBuilder() {}
virtual ~PizzaBuilder() {}
std::auto_ptr<Pizza> GetPizza() { return pizza; }
void createNewPizzaProduct() { pizza.reset (new Pizza); }
virtual void buildDough()=0;
virtual void buildSauce()=0;
virtual void buildTopping()=0;
};
// ConcreteBuilder
class HawaiianPizzaBuilder : public PizzaBuilder
{
public:
HawaiianPizzaBuilder() : PizzaBuilder() {}
~HawaiianPizzaBuilder(){}
void buildDough() { pizza->SetDough("cross"); }
void buildSauce() { pizza->SetSauce("mild"); }
void buildTopping() { pizza->SetTopping("ham and pineapple"); }
};
// ConcreteBuilder
class SpicyPizzaBuilder : public PizzaBuilder
{
public:
SpicyPizzaBuilder() : PizzaBuilder() {}
~SpicyPizzaBuilder() {}
void buildDough() { pizza->SetDough("pan baked"); }
void buildSauce() { pizza->SetSauce("hot"); }
void buildTopping() { pizza->SetTopping("pepperoni and salami"); }
};
// Director
class Waiter
{
private:
PizzaBuilder* pizzaBuilder;
public:
Waiter() : pizzaBuilder(NULL) {}
~Waiter() { }
void SetPizzaBuilder(PizzaBuilder* b) { pizzaBuilder = b; }
std::auto_ptr<Pizza> GetPizza() { return pizzaBuilder->GetPizza(); }
void ConstructPizza()
{
pizzaBuilder->createNewPizzaProduct();
pizzaBuilder->buildDough();
pizzaBuilder->buildSauce();
pizzaBuilder->buildTopping();
}
};
// A customer ordering two pizza.
int main()
{
Waiter waiter;
HawaiianPizzaBuilder hawaiianPizzaBuilder;
waiter.SetPizzaBuilder (&hawaiianPizzaBuilder);
waiter.ConstructPizza();
std::auto_ptr<Pizza> pizza = waiter.GetPizza();
pizza->ShowPizza();
SpicyPizzaBuilder spicyPizzaBuilder;
waiter.SetPizzaBuilder(&spicyPizzaBuilder);
waiter.ConstructPizza();
pizza = waiter.GetPizza();
pizza->ShowPizza();
return EXIT_SUCCESS;
}