OGRE/CEGUI i Ogre/Kod
Wygląd
< OGRE | CEGUI i Ogre
To jest kompletny kod źródłowy do modułu CEGUI i Ogre.
#include "ExampleApplication.h"
#include <CEGUI/CEGUI.h>
#include <OgreCEGUIRenderer.h>
#include <OIS/OIS.h>
CEGUI::MouseButton convertButton(OIS::MouseButtonID buttonID)
{
switch (buttonID)
{
case OIS::MB_Left:
return CEGUI::LeftButton;
case OIS::MB_Right:
return CEGUI::RightButton;
case OIS::MB_Middle:
return CEGUI::MiddleButton;
default:
return CEGUI::LeftButton;
}
}
class TutorialListener : public ExampleFrameListener, public OIS::MouseListener, public OIS::KeyListener
{
public:
TutorialListener(RenderWindow* win, Camera* cam)
: ExampleFrameListener(win, cam, true, true)
{
mContinue=true;
mKeyboard->setEventCallback(this);
mMouse->setEventCallback(this);
CEGUI::WindowManager *wmgr = CEGUI::WindowManager::getSingletonPtr();
CEGUI::Window *quit = wmgr->getWindow((CEGUI::utf8*)"CEGUIDemo/QuitButton");
quit->subscribeEvent(CEGUI::PushButton::EventClicked,
CEGUI::Event::Subscriber(&TutorialListener::quit, this));
} // CEGUIDemoListener
bool frameStarted(const FrameEvent &evt)
{
mKeyboard->capture();
mMouse->capture();
return mContinue && !mKeyboard->isKeyDown(OIS::KC_ESCAPE);
}
bool quit(const CEGUI::EventArgs &e)
{
mContinue = false;
return true;
}
// MouseListener
bool mouseMoved(const OIS::MouseEvent &arg)
{
CEGUI::System::getSingleton().injectMouseMove(arg.state.X.rel, arg.state.Y.rel);
return true;
}
bool mousePressed(const OIS::MouseEvent &arg, OIS::MouseButtonID id)
{
CEGUI::System::getSingleton().injectMouseButtonDown(convertButton(id));
return true;
}
bool mouseReleased(const OIS::MouseEvent &arg, OIS::MouseButtonID id)
{
CEGUI::System::getSingleton().injectMouseButtonUp(convertButton(id));
return true;
}
// KeyListener
bool keyPressed(const OIS::KeyEvent &arg)
{
CEGUI::System *sys = CEGUI::System::getSingletonPtr();
sys->injectKeyDown(arg.key);
sys->injectChar(arg.text);
return true;
}
bool keyReleased(const OIS::KeyEvent &arg)
{
CEGUI::System::getSingleton().injectKeyUp(arg.key);
return true;
}
private:
bool mContinue;
};
class CEGUIDemoApplication : public ExampleApplication
{
public:
CEGUIDemoApplication()
: mSystem(0), mRenderer(0)
{
}
~CEGUIDemoApplication()
{
if (mSystem)
delete mSystem;
if (mRenderer)
delete mRenderer;
}
protected:
CEGUI::System *mSystem;
CEGUI::OgreCEGUIRenderer *mRenderer;
void createScene(void)
{
mRenderer = new CEGUI::OgreCEGUIRenderer(mWindow, Ogre::RENDER_QUEUE_OVERLAY, false, 3000, mSceneMgr);
mSystem = new CEGUI::System(mRenderer);
CEGUI::SchemeManager::getSingleton().loadScheme((CEGUI::utf8*)"TaharezLookSkin.scheme");
mSystem->setDefaultMouseCursor((CEGUI::utf8*)"TaharezLook", (CEGUI::utf8*)"MouseArrow");
mSystem->setDefaultFont((CEGUI::utf8*)"BlueHighway-12");
//// Do not add this to the program
//CEGUI::Window* sheet = CEGUI::WindowManager::getSingleton().loadWindowLayout((CEGUI::utf8*)"ogregui.layout");
//mSystem->setGUISheet(sheet);
// Quit button
CEGUI::WindowManager *win = CEGUI::WindowManager::getSingletonPtr();
CEGUI::Window *sheet = win->createWindow("DefaultGUISheet", "CEGUIDemo/Sheet");
CEGUI::Window *quit = win->createWindow("TaharezLook/Button", "CEGUIDemo/QuitButton");
quit->setText("Quit");
quit->setSize(CEGUI::UVector2(CEGUI::UDim(0.15, 0), CEGUI::UDim(0.05, 0)));
sheet->addChildWindow(quit);
mSystem->setGUISheet(sheet);
// Scene setup
mSceneMgr->setAmbientLight(ColourValue(1, 1, 1));
mSceneMgr->setSkyDome(true, "Examples/CloudySky", 5, 8);
Entity* ogreHead = mSceneMgr->createEntity("Head", "ogrehead.mesh");
SceneNode* headNode = mSceneMgr->getRootSceneNode()->createChildSceneNode(Vector3(0, 0, -300));
headNode->attachObject(ogreHead);
// Texture setup
RenderTexture *tex= mRoot->getTextureManager()->createManual
("R2TTex", "Default", TEX_TYPE_2D, 512, 512, 0, PF_R8G8B8, TU_RENDERTARGET)
->getBuffer()->getRenderTarget();
Camera *cam = mSceneMgr->createCamera("RttCam");
cam->setPosition(100, -100, -400);
cam->lookAt(0, 0, -300);
Viewport *v = tex->addViewport(cam);
v->setOverlaysEnabled(false);
v->setClearEveryFrame(true);
v->setBackgroundColour(ColourValue::Black);
// CEGUI setup
CEGUI::Texture *cTex = mRenderer->createTexture((CEGUI::utf8*)"R2TTex");
CEGUI::Imageset *imageSet = CEGUI::ImagesetManager::getSingleton().createImageset((CEGUI::utf8*)"RttImageset", cTex);
imageSet->defineImage((CEGUI::utf8*)"RttImage",
CEGUI::Point(0.0f, 0.0f),
CEGUI::Size(cTex->getWidth(), cTex->getHeight()),
CEGUI::Point(0.0f,0.0f));
CEGUI::Window *si = win->createWindow((CEGUI::utf8*)"TaharezLook/StaticImage", "RTTWindow");
si->setSize(CEGUI::UVector2(CEGUI::UDim(0.5f, 0), CEGUI::UDim(0.4f, 0)));
si->setPosition(CEGUI::UVector2(CEGUI::UDim(0.5f, 0), CEGUI::UDim(0, 0)));
si->setProperty("Image", CEGUI::PropertyHelper::imageToString(&imageSet->getImage((CEGUI::utf8*)"RttImage")));
sheet->addChildWindow(si);
}
void createFrameListener(void)
{
mFrameListener = new TutorialListener(mWindow, mCamera);
mFrameListener->showDebugOverlay(true);
mRoot->addFrameListener(mFrameListener);
}
};
#if OGRE_PLATFORM == OGRE_PLATFORM_WIN32
#define WIN32_LEAN_AND_MEAN
#include "windows.h"
INT WINAPI WinMain(HINSTANCE hInst, HINSTANCE, LPSTR strCmdLine, INT)
#else
int main(int argc, char **argv)
#endif
{
// Create application object
CEGUIDemoApplication app;
try {
app.go();
} catch(Exception& e) {
#if OGRE_PLATFORM == OGRE_PLATFORM_WIN32
MessageBoxA(NULL, e.getFullDescription().c_str(), "An exception has occurred!",
MB_OK | MB_ICONERROR | MB_TASKMODAL);
#else
fprintf(stderr, "An exception has occurred: %s\n",
e.getFullDescription().c_str());
#endif
}
return 0;
}